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© Wojtek Fus

Wojtek Fus – TBPI Concept Art

Wojtek Fus - He took part in some very well-known projects including Star Wars Battlefrong II, Detroit: “Become Human”, “The Witcher 3”. He also started cooperation with acclaimed studios including: MPC, Disney/Lucasfilm, Blur, Unit Image, One Pixel Brush, CD Projekt Red, Guerrilla Games, Quantic Dream and Platige Image.
© Tomasz Zarucki

Tomasz Zarucki – TBPI Concept Art

Tomasz Zarucki - He is the author of characters concept and location for pilot episodes of series “Sea Quest” and “Last Station”, which finally were not realized. He also created a map of the world for the “Awaken – A Dark Fantasy Tabletop RPG”.
© Michał Sawtyruk

Michał Sawtyruk – TBPI Concept Art

Michał Sawtyruk - He works for video games industry and advertisement sector. In his portfolio project portfolio are various works for companies including: Aggressive, Al Jazeera Media Network, Axis Animation, First Person, Platige Image, Quartz, Roof Studio, Televisor or The Sequence Group.
© Michał Niewiara

Michał Niewiara – TBPI Concept Art

Michał Niewiara - He is a graduate of Graphic and Media Art Department at The Academy of Fine Arts in Wrocław. His major tutors were Professors Wiesław Gołuch and Roman Kowalik. He worked with the following projects: “Skyforge”, “Polish Legends” or “Pilots” for Warsaw Roma Theatre.
© Michał Lisowski / Ars Thanea

Michał Lisowski – TBPI Concept Art

Michał Lisowski - The first bigger project of Lisowski was a video game “Halo 4: Spartan Ops”, but it was his private initiative – “Nowhere Express” turned out to be a magnet for clients.
© Tomasz Jędruszek

Tomasz Jędruszek – TBPI Concept Art

Tomasz Jędruszek - He is a graduate of Architecture and Urban Planning at Silesian Technical University in Gliwice. He designed cards, board and figure games for “Game of Thrones”. He also created illustrations for online card games: “Legends of Norrath” and “Star Wars Galaxies”.
© Mathias Zamęcki

Mathias Zamęcki – TBPI Concept Art

Mathias Zamęcki - Zamęcki is a concept artist, illustrator and matte painter. He has experience in creating games and animation as well as on advertisement field. He worked with many studios such as: Aaron Sims Creative, Blur Studio, CD Project RED, Juice, Paizo, Platige Image, Techland or Tyler West Studios.
© Szymon Biernacki

Szymon Biernacki – TBPI Concept Art

Szymon Biernacki - Is an architect engineer graduated from Architecture Department of Warsaw Technical University. Among his most valuable projects he mentions work on animated series “Halo 4 Spartan Ops”, animated film “Smallfoot”, waiting for its premiere and traditional animated full-length production “Klaus”.

Sylwia Bomba – TBPI Concept Art

Sylwia Bomba - Finished 2D/3D Film Animation in Film Academy Accademia delle Arti Digitali Nemo in Florence under tutelage of Professors Federici Fabbri and Tony Tarantini. She is a winner of many awards and mentions. Her works can be seen at many domestic and foreign exhibitions.
© Mariusz Kozik

Mariusz Kozik – TBPI Concept Art

Mariusz Kozik - He graduated from Painting and Sculpture Department at The Academy of Fine Art in Wrocław under tutelage of Professor Józef Hałas. Since 2013 he has been working for Creative Assembly and Sega company, although his portfolio also includes the following clients: Editura Alexandria, Fabryka Słów, FireForge Games, Focus Historia, Osprey Publishing or Wargames Factory.