Michał Sawtyruk
- born 1988
- born in Siedlce
- lives and works in Warsaw
- specializes in visual concepts and illustration for games, animations, commercials
“Creative process can be an ordeal but the final effect gives much satisfaction. True, it does not always agree with initial vision but important is, it contains proper atmosphere”.
A bit of minimalism, stylization, sharp edges and a pinch of realism – these are characteristic features of his art. He likes to leave brush marks in the same time taking care of graphic character of his works. He sketches them on iPad tablet and the final form is completed on Wacom tablet in Photoshop. Films are his unfailing deliverers of new ideas as well as books, comics and also places to which he travels and all life experiences. He experiments a lot in his private projects and this wandering makes him very happy.
He works for video games industry and advertisement sector. In his portfolio project portfolio are various works for companies including: Aggressive, Al Jazeera Media Network, Axis Animation, First Person, Platige Image, Quartz, Roof Studio, Televisor or The Sequence Group. He presented his works on an exhibition Polska Grafika Cyfrowa in 2015 and he took part in an exhibition and charity auction Dobre Piksele 2016. He is a contributor in Digital Art Masters and ImagineFX Magazine.
Michał Sawtyruk Gallery
More information about the artist: michalsawtyruk.com
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