© Marek Madej / CD Projekt RED
© Marek Madej / CD Projekt RED | Caretaker | Illustration for the Witcher card game “Gwent”. “It presents key keeper. I designed it working on addition to The Witcher 3: Wild Hunt – Heart of Stone”. | 2016

Marek Madej

  • born 1987
  • born in Ostrowia Mazowiecka
  • lives and works in Warsaw
  • specializes in concept art for gaming

“I have been a gamer for as long as I remember thus an opportunity to work on a game gives me lots of fun. I am fascinated with creating imaginary worlds especially their visual part. The fact I take part in constructing of places then virtually visited by someone is uncanny. I also design characters one can meet during a virtual adventure”.

One of the main characteristic features of his works is never-ending experiments and visual trips into unknown lands. He is fascinated with dark moods thus his artistic style seems to be a bit heavy intensified by toned-down colour palette. He creates his works digitally especially for commercial clients. However some designs take shape in traditional sketchbook, especially these created for his own. He works, most of all, as a concept graphic, mainly in video games. Mass culture and fashion have great influence on his works. He likes challenges in designing, building a concept and solving problems connected with these areas.

He reached himself the presented level gaining acclaim of many clients The list includes: CD Projekt RED, Platige Image, Breakpoint, Farm 51, Teyon, Human Ark, Privateer Press and Paizo Publishing. He took part in works on “The Witcher 3”, card game “Gwent” and films “Melancholy” by Lars Von Trier or “Uwikłanie” by Jacek Bromski. He also designs music albums and books covers.

Marek Madej Gallery

© Marek Madej / CD Projekt RED | Fiend | Illustration for the Witcher card game “Gwent”. | “Working on a project usually there is no time to present characters in particular situation – here it worked”. | 2015
© Marek Madej / CD Projekt RED | Fiend | Illustration for the Witcher card game “Gwent”. | “Working on a project usually there is no time to present characters in particular situation – here it worked”. | 2015
© Marek Madej / CD Projekt RED | Imlerith | Illustration for the Witcher card game “Gwent”. | “Most of all, I wanted to present the hero’s strength and his domination over the enemy”. | 2016
© Marek Madej / CD Projekt RED | Imlerith | Illustration for the Witcher card game “Gwent”. | “Most of all, I wanted to present the hero’s strength and his domination over the enemy”. | 2016
© Marek Madej / CD Projekt RED | Eredin | It is a concept graphics of the title character. | “There were many people working on a project. I had to create a final helm version, chest and colour suggestion I presented as here on this illustration”. | 2013
© Marek Madej / CD Projekt RED | Eredin | It is a concept graphics of the title character. | “There were many people working on a project. I had to create a final helm version, chest and colour suggestion I presented as here on this illustration”. | 2013
© Marek Madej / CD Projekt RED | Yennefer | “Yennefer was one of the characters several people were working on. My task was to present nature of her character, which sometimes is difficult in initial drafts”. | 2013
© Marek Madej / CD Projekt RED | Yennefer | “Yennefer was one of the characters several people were working on. My task was to present nature of her character, which sometimes is difficult in initial drafts”. | 2013
© Marek Madej / CD Projekt RED | Wild Hunt Drakkar | “Wild Hunt Drakkar. One of the last graphics I created on the theme. I spent much time on it but finally its importance in The Witcher 3 was much lesser than previously planned”. | 2013
© Marek Madej / CD Projekt RED | Wild Hunt Drakkar | “Wild Hunt Drakkar. One of the last graphics I created on the theme. I spent much time on it but finally its importance in The Witcher 3 was much lesser than previously planned”. | 2013
© Marek Madej / CD Projekt RED | Swamp Village | “One of the initial concept graphics presenting dark corners of NoMansLand in The Witcher 3: Wild Hunt”. | 2013
© Marek Madej / CD Projekt RED | Swamp Village | “One of the initial concept graphics presenting dark corners of NoMansLand in The Witcher 3: Wild Hunt”. | 2013
© Marek Madej | Dungeon | “It is a private illustration. I often work in my free time on themes I had no chance to challenge at work”. | 2014
© Marek Madej | Dungeon | “It is a private illustration. I often work in my free time on themes I had no chance to challenge at work”. | 2014
© Marek Madej | Nightmare | For the author’s private purpose. | “I made it while being in Japan and the stay there influenced its final shape. Most of all, the mask was inspired by Japanese No theatre”. | 2016
© Marek Madej | Nightmare | For the author’s private purpose. | “I made it while being in Japan and the stay there influenced its final shape. Most of all, the mask was inspired by Japanese No theatre”. | 2016

More information about the artist: artofmarekmadej.com

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